Pixelville
<-=-=-=-=-> Pixelville <-=-=-=-=->
<-=-=-=-=-> Controls<-=-=-=-=->
Click or tap on a building to add money to it.
Use the arrows to select an amount to add.
Click on the building again to confirm your selection.
Click anywhere else to cancel.
<-=-=-=-=->Instructions<-=-=-=-=->
Every so often, your buildings spend money.
The amount they spend differs between two buildings.
If a building get to $0 or below at any point, it goes out of business and cannot be recovered.
For every building that goes out of business, you earn less money at a time and there is more time between getting paid.
All of the buildings start with enough money to survive 1 cycle, and then die with exactly $0 on the next one.
Disperse your money between the buildings to keep Pixelville thriving!
<-=-=-=-=-> A Benjamin Falkenberg Game <-=-=-=-=->
Created in 48 hours for DJAM3
Made with Construct 3
Graphics in Piskel
<-=-=-=-=-=-=-=-=-=-=->
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Author | Shield Does Pixels |
Genre | Simulation |
Made with | Construct |
Tags | 2D, Construct 2, Pixel Art, Retro |
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